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eMatchRace privacy policy

Last updated: 12 November 2026

In short: we keep your email, your username and a record of how you sail, so you can log in, race and have a ghost in the league. We don't sell anything, show ads or track you around the web. You can delete your account and everything in it at any time from the game's setup screen.

Who we are

eMatchRace (ematchrace.com) is a match racing simulator run by Ematchrace, which is responsible for your data. Questions or requests about your data: contact@ematchrace.com.

What we collect

What we use it for

We rely on providing the service you signed up for as the legal basis for this. We don't use your data for anything else, and we never sell it.

Who else handles it

The site runs on Google Firebase (Google Ireland Limited / Google LLC), which hosts the site, the sign-in service and the database. Google processes the data for us under its data processing terms, and some of it may be processed outside the European Economic Area under the safeguards in those terms. Sign-in and password emails are sent through Firebase.

Other players can see your username, your ghost's results and, if they inspect the game's data, your ghost's recorded sailing. They can't see your email address.

How long we keep it

As long as you have an account. When you delete your account, your email, username, ghost and league results are deleted straight away. Backups of the database, if any, are overwritten within 30 days.

Your rights

You can see your username, ghost and results in the game, and you can delete everything yourself: log in, open Setup and choose Delete my account. You can also ask us for a copy of your data, to correct it, or to stop using it, by writing to contact@ematchrace.com. If you think we've handled your data wrongly, you can complain to your local data protection authority.

Children

If you're under 16, ask a parent or guardian before you create an account.

Changes

If we change how we use your data, we'll update this page and the date at the top, and tell players in the game if the change matters.